SceneKit interaction handling – Experiment439

A staple of science fiction movies has been 3D holographic visualizations and controls. Most efforts I’ve seen at taking real visualization data and putting them into a 3D context haven’t been terribly successful. At the same time, the advance of AR and VR makes me suspect that we should be able to take advantage ofContinue reading “SceneKit interaction handling – Experiment439”

Matt Drance on IT Conversations

Looking through a set of podcasts I haven’t listened to yet, I noticed that Matt Drance is up on IT Conversations. The show notes report that it’s a general mish-mash of topics – all around Cocoa programming. I’ll definitely have to check this one out this coming week on the commute into work.