A new version of Using Combine is available! The free/online version of Using Combine is updated automatically as I merge changes, and the PDF and ePub versions are released periodically and available on Gumroad. https://gumroad.com/js/gumroad.js Purchase Using Combine The book now has some amazing cover art, designed and provided by Michael Critz, and has benefitedContinue reading “Using Combine (v0.6) available!”
Category Archives: mac
Commodity and fashion with SwiftUI
I’m only just starting to dig into the new declarative UI framework that Apple announced at WWDC this year: SwiftUI, but already there are a few patterns emerging that will be fascinating to watch in the Mac & IOS development community in the coming months. The huge benefit of SwiftUI is, as a declarative framework,Continue reading “Commodity and fashion with SwiftUI”
SceneKit interaction handling – Experiment439
A staple of science fiction movies has been 3D holographic visualizations and controls. Most efforts I’ve seen at taking real visualization data and putting them into a 3D context haven’t been terribly successful. At the same time, the advance of AR and VR makes me suspect that we should be able to take advantage ofContinue reading “SceneKit interaction handling – Experiment439”
Back to NetNewsWire
I started with RSS and NetNewsWire as an aggregator quite a while ago to keep up with the blogs and other various information sources I wanted to follow. It was the most effective way of keeping up with the developer communities I was interested in. Things progress, change, and generally move – and I movedContinue reading “Back to NetNewsWire”
Wading back into the Cocoa Frameworks
I presented last night at Seattle Xcoders, first time in a number of years – last time was when I was still working for Disney. The presentation was a rehash of the talk I did at the Swift Cloud Workshop a couple of months ago, and sharing a bit of what I’ve learned from my bug fixingContinue reading “Wading back into the Cocoa Frameworks”
WWDC 2010
Ticketing system replaced and launched, I’m ready for a decompress. There’s pretty much no better place to do that, in my mind, than at WWDC in San Francisco this coming week. I used to send myself every other year. Strangely, I’ve been attending for over 10 years now. Seems odd that it’s been so long.Continue reading “WWDC 2010”
Looking for a full time Cocoa programmer
Gus, El Presidente at Flying Meat Inc., is looking for a full time Cocoa programmer to come work with him up in Everett, WA. Here’s the details: Do you love programming for the Mac and iPhone and think Objective-C is the bees’ knees? Â Are you sick of your boring 9-5 job and wish you hadContinue reading “Looking for a full time Cocoa programmer”
collaborating on GitHub
No secret, I prefer Mercurial, and I think pretty highly of BitBucket too, but a whole lotta folks are using GitHub, and the platform is pretty damn good for general project collaboration, especially for open source projects. The only problem, in my opinion, with GitHub is having to use git! I find it darned confusing,Continue reading “collaborating on GitHub”
Matt Drance on IT Conversations
Looking through a set of podcasts I haven’t listened to yet, I noticed that Matt Drance is up on IT Conversations. The show notes report that it’s a general mish-mash of topics – all around Cocoa programming. I’ll definitely have to check this one out this coming week on the commute into work.
Acorn 2.0!
Acorn 2.0 has been released – and be aware, it is Mac OS X 10.6 (Snow Leopard) only! You can get a whole slew of details on Gus’ blog post about the 2.0 release of Acorn. I’ve been impatiently awaiting this day for a while. I promised Gus I wouldn’t talk about features or theContinue reading “Acorn 2.0!”