After having read through the high-level guides on Core Animation yesterday, I was inspired to go dive into Quartz Composer. There are a lot of things you can plug into the Core Animation frame – everything from still images, videos, to OpenGL views. And one of those things is a composition from quartz composer. So the first thingContinue reading “Quartz Composer”
Category Archives: mac
Xcode 3.0 overview
I gave the presentation to Xcoders group last night – a short overview of the new features of Xcode 3. If you get a copy of the presentation, you’ll need VoodooPad to view it. If you don’t already have it, you can get a free/lite version at http://flyingmeat.com/voodoopad/voodoopadlite.html. There’s a bit up on the Xcoders’s blog as well.
tweaking XCode build configurations (aka Info.plist is missing)
When I start a new project in XCode, it always sort of bugs me that so many things are tossed into the main project directory. I suspect I’m not alone there. To resolve that, one of the first things that I do is start organizing stuff. Two folders immediately get created: “resources” and “src”. IContinue reading “tweaking XCode build configurations (aka Info.plist is missing)”