Using Combine (v0.8) update available!

A new version of Using Combine (v0.8) is now available. The live HTML site for Using Combine is updated automatically, and the PDF and ePub versions are now available on Gumroad. This version has a number of additional notes and changes, primarily from reader feedback, and some references to Combine’s changes with the release ofContinue reading “Using Combine (v0.8) update available!”

It is OK to test the framework

When I started to write the book Using Combine, I was learning the Combine framework as I went. There was a lot I was unsure about, and especially given that it was released with the beta of the operating system, the implementation was changing between beta releases as it firmed up. I chose to useContinue reading “It is OK to test the framework”

Using Combine (v0.6) available!

A new version of Using Combine is available! The free/online version of Using Combine is updated automatically as I merge changes, and the PDF and ePub versions are released periodically and available on Gumroad. https://gumroad.com/js/gumroad.js Purchase Using Combine The book now has some amazing cover art, designed and provided by Michael Critz, and has benefitedContinue reading “Using Combine (v0.6) available!”

SceneKit interaction handling – Experiment439

A staple of science fiction movies has been 3D holographic visualizations and controls. Most efforts I’ve seen at taking real visualization data and putting them into a 3D context haven’t been terribly successful. At the same time, the advance of AR and VR makes me suspect that we should be able to take advantage ofContinue reading “SceneKit interaction handling – Experiment439”

IOS Dev Diary – using UIDocument

I have been working on an artist utility app, with the primary purpose to present an image and super-thin grid overlay. The inspiration came from the cropping functionality in the Photos app – but that’s very ephemeral to a the act of croping an image, and isn’t easily viewable on a continued basis (such asContinue reading “IOS Dev Diary – using UIDocument”