RealityKit on macOS

Guessing which frameworks are going to be updated, and which aren’t, is — I think — a part of developing software on Apple platforms. Sometimes it’s clear based on what’s been updated over the past three or fours, as is the case with RealityKit. I started my experiments with SceneKit, another lovely high-level API toContinue reading “RealityKit on macOS”

Why I don’t want Xcode on the iPad — macOS and iPadOS

With the impressive announcement of the latest iPad Pro’s now being available with the M1 chip, seems like a whole lot of people (in the communities I follow) are talking about the announcement with a general theme of “WTF are we going to do with that chip in there?” Often they’re Apple-platform developers and sayingContinue reading “Why I don’t want Xcode on the iPad — macOS and iPadOS”

Exploring MultipeerConnectivity

A few weeks ago, I got curious about the MultipeerConnectivity framework available across Apple’s platforms. It’s a neat framework, and there are community-based libraries that layer over it to make it easier to use for some use cases: MultipeerKit (src) being the one that stood out to me. The promise of what this framework doesContinue reading “Exploring MultipeerConnectivity”