A new version of Using Combine (v0.7) is now available! The free HTML site of Using Combine has been updated automatically, and the PDF and ePub versions are available on Gumroad. This version has relatively few updates, primarily focused on some of the missing publishers and resolving the some of the egregious flaws in ePubContinue reading “A Using Combine update now available!”
Tag Archives: swift
Using Combine (v0.6) available!
A new version of Using Combine is available! The free/online version of Using Combine is updated automatically as I merge changes, and the PDF and ePub versions are released periodically and available on Gumroad. https://gumroad.com/js/gumroad.js Purchase Using Combine The book now has some amazing cover art, designed and provided by Michael Critz, and has benefitedContinue reading “Using Combine (v0.6) available!”
navigating Swift Combine, tuples, and XCTest
What started out as a Github repository to poke at SwiftUI changed course a few weeks ago and became a documentation/book project on Combine, Apple’s provided framework for handling asynchronous event streams, not unlike ReactiveX. My latest writing project (available for free online at https://heckj.github.io/swiftui-notes/) has been a foil for me to really dig intoContinue reading “navigating Swift Combine, tuples, and XCTest”
SceneKit interaction handling – Experiment439
A staple of science fiction movies has been 3D holographic visualizations and controls. Most efforts I’ve seen at taking real visualization data and putting them into a 3D context haven’t been terribly successful. At the same time, the advance of AR and VR makes me suspect that we should be able to take advantage ofContinue reading “SceneKit interaction handling – Experiment439”
IOS 12 DevNote: Embedded Swift Frameworks and bitcode
A side project for the barista’s at my favorite haunt has been a fun “getting back into it” programming exercise for IOS 12. It’s a silly simple app that checks the status of the network and if the local WIFI router is accessible, and provides some basic diagnostic and suggestions for the gang behind theContinue reading “IOS 12 DevNote: Embedded Swift Frameworks and bitcode”
Vapor 3 and a few random experiments
You must be logged in to post a comment.